In terms of modded, there are a couple mods that can be useful: Roundabouts are fine but sometimes there are small things to even improve them and make traffic smooth. The target here is to guide the AI and force it to take specific lanes (Instead of forcing it with a mod you force it by the size of the street and size of intersection) and thus splitting the traffic at intersections. At an intersection with more than 4 arms where the 3 incoming lanes will also split into more directions. At an intersection where there are exactly 3 2-lane roads 1 6-lane road because now the 3 incoming lanes from the 6-lane road will split into 3 separate directions.Ģ. A vanilla 6 lane road is only useful in 2 situations:ġ. 6-lane roads often make traffic even worse. There is no lane switching even if there are 100 free lanes. The AI (with the exception of emergency vehicles) calculates a route once and follows it no matter the traffic. Some things i have learned:ĭon't use 6-lane roads. The best way to learn is a slower expansion and to keep track of everything that happens when ou change something. It needs time and practice to get used to the quirks of the system. I don't use traffic mods except for improved parking AI to utilize parking areas. It is no problem to have efficient traffic without any mods.
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